Dnd 5e Stat Block Creator

RPG Tinker is a tool for building NPCs for D&D 5e. Here you can choose a template, abilities scores, and hitdices. With that we generate an NPC ready to use in battle! You can even print/pdf it! The tool is under construction and receiving new features each day. It probably has some (or many) errors in it. Help improving it by giving your feedback! Medium humanoid (any race), any non-lawful alignment. Create custom stat blocks for monsters and save them for use in your campaigns. Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits. Actions Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target.

  1. Dnd 5e Stat Block Creator List
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  3. Dnd 5e Stat Block Creator Download
Small aberration, lawful goodArmor Class12
Hit Points7 (2d6)7 ([2d6])
Speed5 ft., fly 30 ft.Dnd 5e Stat Block Creator
DEX
15 (+2)
INT
14 (+2)
CHA
11 (+0)
SkillsArcana+4, History+4, Religion+4Arcana [+4], History [+4], Religion [+4]
Damage Resistances-
Condition Immunities
Sensesdarkvision 60 ft.Blockdarkvision 60 ft.
Languagesunderstands Undercommon but can't speak, telepathy 60 ft.
  • You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
  • [b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
  • You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
  • [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
  • [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].

Advanced Telepathy. The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can't be surprised by creatures with any form of telepathy.

Prone Deficiency. If the flumph is knocked prone, roll a die. On an odd result, the flumph lands upside-down and is incapacitated. At the end of each of its turns, the flumph can make a DC 10 Dexterity saving throw, righting itself and ending the incapacitated condition if it succeeds.

Telepathic Shroud. The flumph is immune to any effect that would sense its emotions or read its thoughts, as well as all divination spells.

[b]Advanced Telepathy.[/b] The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can't be surprised by creatures with any form of telepathy.
[b]Prone Deficiency.[/b] If the flumph is knocked prone, roll a die. On an odd result, the flumph lands upside-down and is incapacitated. At the end of each of its turns, the flumph can make a DC 10 Dexterity saving throw, righting itself and ending the incapacitated condition if it succeeds.
[b]Telepathic Shroud.[/b] The flumph is immune to any effect that would sense its emotions or read its thoughts, as well as all divination spells.

Actions

Tendrils. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) piercing damage plus 2 (1d4) acid damage. At the end of each of its turns, the target must make a DC 10 Constitution saving throw, taking 2 (1d4) acid damage on a failure or ending the recurring acid damage on a success. A lesser restoration spell cast on the target also ends the recurring acid damage.

Stench Spray (1/Day). Each creature in a 15-foot cone originating from the flumph must succeed on a DC 10 Dexterity saving throw or be coated in a foul-smelling liquid. A coated creature exudes a horrible stench for 1d4 hours. The coated creature is poisoned as long as the stench lasts, and other creatures are poisoned while with in 5 feet of the coated creature. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar. Dnd 5e stat block creator game

[b]Tendrils.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one creature. Hit: 4 ([1d4+2]) piercing damage plus 2 ([1d4]) acid damage. At the end of each of its turns, the target must make a DC 10 Constitution saving throw, taking 2 ([1d4]) acid damage on a failure or ending the recurring acid damage on a success. A lesser restoration spell cast on the target also ends the recurring acid damage.
[b]Stench Spray (1/Day).[/b] Each creature in a 15-foot cone originating from the flumph must succeed on a DC 10 Dexterity saving throw or be coated in a foul-smelling liquid. A coated creature exudes a horrible stench for [1d4] hours. The coated creature is poisoned as long as the stench lasts, and other creatures are poisoned while with in 5 feet of the coated creature. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar.

Legendary Actions

Details

Source
Environments
Tactics
Roles | | | | | | | | | |

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Monster List

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New Monster

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10
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PC Options Reference - Character Generator - Magic Item Generator - Statblock Generator

Based on Statblock5e and Open5e


Dnd 5e Stat Block Creator List


Hit Points

DEX

INT

CHA

Challenge


















Legendary Actions Description:

Lair Actions Description:Lair Actions End Note Description:

Regional Effects Description:Regional Effects End Note Description:

Abilities:

Use _ to italicize and ** to bold. For Spellcasting lists, use > to reverse-indent.

[CHA]: Shows the monster's charisma modifier.
[STR ATK]: Calculates the modifier to the monster's attack roll for a strength-based attack.
[DEX 2D8]: Calculates the damage roll for a dexterity-based attack with damage dice 2d8.

Dnd 5e Stat Block Creator Game

[WIS SAVE]: Calculates the save DC vs the monster's wisdom.
[3D6 + 1], [STR ATK - 2], [WIS SAVE + 3]: Adds a modifier to the given values.

Actions:
Legendary Actions:
Regional Effects:

Dnd 5e Stat Block Creator Download